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More Flash Lingo ActionScript : The programming language of Flash version 2.0 uses more natural language and is best suited for beginners and work involving basic kinds of tasks, while version 3.0 is designed for higher mathematical functions Interaction : Term for any time ActionScript is used to allow the user to do something within the Flash animation, such as stop or start the animation, select a button, or move an object Timeline – Keyframes will have a dot inside them The first frame is always a keyframe List of layers Stage Scenes More Flash Lingo Layer : Individual “tracks” of the timeline allows different elements to do different things at the same time by adding each element to its own layer Stage : Just like in theater, this is where the action happens, or where the graphical and content elements of your work are put together and displayed Scene : Allows you to organize your animation more easily however, they are best used in longer animations Frame : An individual moment in time within the animation click on any frame in the timeline to see what is happening or displayed on that frame Keyframe : A special frame where something can be designated to change or happen i.e., a ball moving left can be told to start moving to the right at a keyframe Some Flash Lingo Timeline : The line along the top of the Flash workspace which holds each Frame, from 1 to infinity allows Flash to display animations frame-by-frame, much like a filmstrip or a child’s “animated” flip book. Things to Consider Entire websites should never be designed in Flash they are not able to be accessed by users with disabilities Too many “flashy” animations can be distracting for some users – exercise caution when using a great deal of movement on a single page or slide Flash is not an “easy” program to get the hang of, and for many the learning curve can be daunting take it slow as you learn and remember that no one becomes an expert overnight! Why use Flash? Flash allows even the beginner to create high-impact visuals to enhance a presentation or Web page with illustration or decoration (or both) Slide shows, quizzes, and other kinds of interactive experiences can be designed to your exact specifications, giving you greater control over your teaching materials What is Flash? Flash is an authoring environment capable of producing everything from simple animations to fully interactive experiences such as games or quizzes Primarily designed to produce media for the Web, but Flash animations can be added to PowerPoint, digital videos, and even merged into other Flash animations Objectives Participants will be able to: Import video files into Flash animations Create simple interactions within animations using ActionScript 2 Create fully customizable, component-based self-check quizzes Add “quicktip” interactions to websites or Flash-based animations and quizzes Utilize “drag and drop” interactions to create memory or learning games/quizzes Objectives Participants will be able to: Utilize the interface commands, including drawing tools, layer manipulation, and timeline controls Create simple animations using shape and motion tweens Use the motion guide tools to create more advanced animations Utilize the photo slideshow and quiz templates available in Flash to create their own custom quizzes and picture galleries Publish Flash documents for the Web Flash from the Get-Go: Beginning to Intermediate Skills Staci Trekles Milligan Clinical Assistant Professor Purdue University Calumet